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          Request for Professional Development

          Choose from our most popular professional development topics and schedule a time and place of your choice.

          Courses require 15 hours of learning time and offer USBE or SUU credit. We offer 2 day in-person courses or Flex courses. Flex courses allow you to spend one day in-person and complete the remainder of the course online.

          Don’t see what you are looking for? Customized professional development on additional topics focusing on classroom technology integration can also be requested. We are not able to provide custom courses for SUU or USBE credit.

          We are a state-supported agency; there is NO COST to public schools or districts for our services. We do request a minimum of 10 educators in attendance for presentations and 15 educators for courses in order to make the best use of time and travel resources. (For small schools and rural areas, we may be able to accommodate a smaller group and coordinate with regional service centers.) We are not able to provide professional development for private schools.

          Professional Development Options:

          • Select length of presentation/workshop to view available Professional Development topics:

            Presentations/Workshops (1-3 hour)

            UEN Courses for Credit(15 hours)

            Custom Topic


            Available 1-3 Hour Presentations:

            Adobe Spark + Utah's Online Library = Great Student Projects (1 hour)
            Come learn how to use the great Adobe Spark tools along with Utah's Online Library to get your students creating exciting student projects. The Adobe Spark suite makes it simple and easy to create narrated slideshows, beautiful web pages, and web graphics and memes. Utah's Online Library has several research databases and other educational resources that will provide your students with the information they need for their projects.
            Better than Google: Research Tools to Transform Your Class (1 hour)
            This session is designed to help K-12 teachers and library media specialists effectively use the wealth of information resources in Utah's Online Library to improve and enhance student research. The session guides participants through using online databases through each step of the research process. Participants will learn how to use research tools to cite, gather, organize, and collaborate their research.
            Better Research with NoodleTools (1-3 hour)
            Educators will learn a systematic research and literacy process utilizing a free resource in Utah's Online Library called NoodleTools. NoodleTools is ideal for upper-elementary through university students and includes tools for note-taking, outlining, citation, document archiving/annotation and collaborative research and writing.
            Breakout EDU - Create Your Own Educational Escape Room (1-2 hour)
            If you're looking for a way to step up student engagement and tackle the Four Cs of education (creative thinking, collaboration, creativity, and communication), then join us for Breakout EDU. In this 2-hour workshop you'll participate in a 45 minute Breakout EDU immersive learning game, then spend time learning the tools and resources needed to develop your own game.
            Chromebooks in the Classroom (1-2 hour)
            Google Chromebooks are one of the fastest growing devices being used in Utah classrooms. With their low cost and ease of use they are becoming the go-to device for 1:1 schools. Teachers will learn strategies for using the Chromebooks with students in the classroom. We will share their advantages and limitations. We will also explore Google Apps for Education and other cloud-based software that works on Chromebooks. Teachers can use their own Chromebooks or UEN can bring a set of 25. Please indicate in request what is needed.
            College and Career Readiness with UtahFutures (1 hour)
            UtahFutures training provides direct instruction and technical guidance to navigate and utilize the website. Abundant data, practical planning, and outreach opportunities will be explored and taught in order to fully unite students, job seekers, and the community with information to make informed decisions and plans.
            Creating Critical Thinkers Through Coding (1 - 2 hour)
            Using the beginning coding language of blockly and simple robotics, we will discuss and experiment with how teaching coding in your classroom can help your students to develop critical thinking and problem solving skills.
            Discover the World with Culturegrams (1 hour)
            Culturegrams is a free resource in Utah's Online Library where students can experience the world through cultural information on more than 200 countries. This is an ideal resource for social studies and includes age appropriate editions for primary and secondary grades. Teachers will learn how to use this resource with their students to research countries, learn about cultures, and compare various statistical data. Culturegrams also includes many teaching activities that can be used in the classroom with ties to core standards.
            Effective Formative Assessment with Digital Games and Contests (1 hour)
            Formative assessment is a powerful part of the teaching and learning process. Come learn how you can use the following formative evaluation tools to inject more excitement and fun into your classroom and at the same time gain insight into what your students really know and understand: Kahoot!, Socrative, Quizizz, and Nearpod. If time permits we'll also discuss: Plickers, Formative, and Classflow. Come ready to compete for prizes!
            Your Digital Media Repository - eMedia (1 hour)
            Learn how to use UEN's NEW eMedia - a digital media repository filled with video and other educational media free for Utah's educators, students and citizen learners. We will cover how to search for content, preview it, and then download the media for on demand use. UEN's eMedia includes: videos licensed by the Utah Instructional Media Consortium, local programs from PBS Utah, National PBS programs, as well as media from other trusted education partners.
            Formative Assessment Using Digital Games, Drawings, and Contests (1 hour)
            Formative assessment is a powerful part of the teaching and learning process. Learn how teachers can use the following formative evaluation tools to inject more excitement and fun into your classroom and at the same time gain insight into what your students really know and understand: ClassFlow, Formative, Kahoot!, Socrative, Plickers, Quizizz, and Nearpod.
            Google Apps for Education (1-2 hour)
            Learn all about Google's cloud based service for document creation and collaboration including word processing, spreadsheets, presentations and forms. This presentation will also include an overview of Gmail and Calendars.
            Google Chrome Extensions and Add-ons (1-2 hour)
            Extend the capability of Google apps by using extensions and add-ons. These are third party integrations allow you to do more tasks with Google Docs, Sheets, and Forms, many of which were developed for the educational community. It is suggested that teachers have a solid understanding of Google Apps before learning these skills.
            Make iPad Games and Interactives (1-2 hour)
            Learn to use creative and free apps such as TinyTap and Pixel Press Floors to create iPad games and interactive activities. Some of these games can actually be posted online and played in any browser. In addition to these creative apps, we'll learn about resources UEN gives teachers that can help with making your games.
            Mixed Reality for Education (1 hour)
            We will provide participants with a sampling of emerging technologies including both augmented reality applications for portable devices and a mix of virtual reality applications. At the end of this session participants will have learned some of the benefits of using 3-D enhanced resources for student engagement and learning.
            NEARPOD 101 (1 hour)
            In this hands-on session we will cover the basics of using Nearpod. What is it? How does it transform learning? What kind of content is included? After a short demo of a simple lesson demonstrating the differences between running a “Live Lesson” in Nearpod and running a “Student Paced” version, teachers will also practice signing into the Nearpod.com website, looking through the Nearpod Lesson Library, and adding lessons to use with your students.
            NEARPOD 102 (1 hour)
            In this follow up session to Nearpod 101 we will cover how you to edit lessons from the Nearpod Library and create new lessons using PowerPoints, Google Slides, and PDF files. Use Nearpod to take your standard static teaching materials and make them interactive. Learn how to quickly add draw-it features, polls, quizzes, 3D filed trips, and much more.
            Resources to Improve Student Research (1 hour)
            Learn more about the Gale Reference Collection in Utah's Online Library. This collection contains great content for K-12 students including biographical data, global issues, newsstand, opposing viewpoints, science and many other topics with ties to state standards. These resources are great for students because they are academic and vetted for research use. Gale resources also integrate well with Google Drive allowing students to save articles, bookmarks and notes directly to Google Drive.
            Sparking Curiosity and Creativity using Genius Hour (1 hour)
            This session is designed to help K-12 teachers understand the Genius Hour method and effectively use the wealth of information resources in Utah's Online Library to enrich their teaching and students' learning. The session guides participants through getting started with Genius Hour, how to teach research skills and strategies, and prepare to use Genius Hour in their own class.
            Social Media in Education (1 hour)
            Tap the educational potential of social media tools for your classroom. Teachers will learn how tools like Twitter, Pinterest, Facebook, Instagram and more can be incorporated into their classroom. Along the way, participants will explore strategies for using social media tools to challenge and engage students, as well as improve parent-student-teacher communication.
            Teaching Digital Citizenship (1 hour)
            Participants will learn what digital citizenship is, how to teach students to be responsible digital citizens, and how to talk with students openly about cyberbullying and other potential pitfalls of social media. Participants will learn how to model digital citizenship and develop tools and lessons to use with students of all ages.
            UEN Tools and Resources (1 hour)
            Discover the vast selection of free tools and resources provided by Utah Education Network. This presentation will introduce participants to lesson plan resources, Utah Core Standards, assessment tools, student interactives, Utah's Online Library and eMedia.
            Using Makerspace to Promote Discovery Learning (1-3 hour)
            This workshop is designed to get teachers and students "hands-on" with their learning. Based upon ideas from the Maker Movement, participants will explore a variety of activities that provide creative ways to encourage students to design, experiment, build and invent as they deeply engage in science, engineering, and tinkering. We currently have available Ollie and Sphero app controlled driving robots, arduino kits, Wonder Workshop Dash and Dot Robots, littleBits, Makey Makey and Google Cardboard.
            Utah's Online Library: Elementary or Secondary (1-2 hour)
            In this workshop explore many of the licensed products available to Utah teachers, students and their parents through Utah's Online Library. With increasing emphasis on non-fiction and reading and writing in all subject areas, there is a greater need now than ever to make the most of the fantastic resources in Utah's Online Library. See maps, web-based interactives, encyclopedias, images, sound and video, lesson plans and more.


            We suggest that for first time Canvas implementations schools dedicate at least one day for teacher Canvas training. Modules 1-6 represent a one day training. If you are not able to schedule and entire PD day with your teachers you can also schedule these modules in hour blocks over multiple days.

            Module 1 - Intro to Canvas LMS (1 hour)
            What is Canvas? And why are we using it? In this first session we cover all the benefits of using an LMS to complement and extend teaching that is already happening in the face to face environment. Specifically we will cover how teachers can harness the power of Canvas to make the use of instructional technology easier and more effective.
            Module 2 - Intro to Creating Canvas Content (1 hour)
            In this session participants will create their first Canvas course. Once a course is created we will focus on building a course framework and keeping it organized through the use of modules. This session will provide an introduction to Canvas tools including discussions and assignments and how to place them into modules.
            Module 3 - Creating Digitally Engaging Content (1 hour)
            Now that the basic course is built it's time to start adding pages and inserting content, files, and even multimedia. This session will focus on creating pages using the rich content editor and embedding content through the HTML interface.
            Module 4 - Creating Digitally Engaging Activities (1 hour)
            Once the new Canvas user is comfortable creating pages to share information with the online learner it's time to step it up a notch and start making activities that will allow students to create and share. First we will cover discussions in-depth where users can share ideas and converse at their own time and pace. Then we will dive into more detail on assignments where Canvas users can start uploading files, images, web links, and more to turn in for quick and easy paperless grading.
            Module 5 - Assessing Student Learning (1 hour)
            No more paper. No more hours of grading. No more Scantron. Canvas Quizzes virtually grade themselves allowing the teacher more time to teach while students get instant feedback. In this session we will focus on quizzes, surveys, speedgrader and rubrics.
            Module 6 - Canvas Communication Tools (1 hour)
            It's not "one more thing", it's "the thing"... to make communication between teachers, students, and even parents much easier. In this session we will talk about how to customize Canvas notifications to work best for you, and then review features like the Canvas In Box and Calendar so that you can use just one tool, Canvas, to connect your learning community.


            These modules can be requested once teachers have completed modules 1-6.

            Extension 1: Interior Decorating For Your Canvas Course (1 hour)
            Learn how to decorate your Canvas Course with interactive features, tabs, menus, multimedia and more. In this session you'll learn how to engage your learners and simplify navigation within your Canvas course.
            Extension 2: Master the Mastery Based Gradebook (1 hour)
            Outcomes, Rubrics, and Standards - oh my! In this session we will walk step-by-step through the process of creating learning outcomes in Canvas that can then be used to quickly grade student work in SpeedGrader with easy to build rubrics that will then populate the Canvas Learning Mastery Gradebook.
            Extension 3: Advanced Canvas (1 hour)
            In this customizable advanced Canvas session we will cover new features available through recent Canvas updates like the New Gradebook, Mastery Paths, and more. Time will also be allotted for troubleshooting tips and for users to ask questions. This session will be for those who are already familiar with the LMS and are looking to further extend their knowledge of Canvas.
            Extension 4: Canvas and Google Integration (1 hour)
            In this session learn how Canvas has improved its integration with Google Apps using a new LTI. This LTI makes it easier for teachers to include collaborations, content sharing, engaging course content, and assignment distribution directly within Canvas. The integration also makes it easy for students to collaborate with instructors and fellow students on individual or group assignments. This is a feature that must be turned on at the district level in Canvas.
            Extension 5: BYU Independent Study Materials for Canvas (1 hour)
            UEN has partnered with BYU Independent Study to provide over 100 complete Canvas high school courses to be used for blended classes. These courses are aligned to Utah Core standards and are free to all Utah public and charter schools. Participants will learn how to access and review course content. They will also learn how to modify courses to fit their own style, content and preferred activities. Teachers will also learn how to blend their class to take advantage of all available content, assignments and assessments.
            Extension 6: Create Digitally Engaging Content Using Canvas LTI’s (1 hour)
            In this extension participants will learn how to enrich their online courses with Canvas LTI’s. Learning Tools Interoperability (LTI) allows third party learning applications to integrate with educational platforms like Canvas. Participants will learn how to connect favorite tools from Utah’s Online Library, Google, Nearpod, Microsoft, and more.
            Extension 7: Gamify Your Canvas Course with Badgr (1 hour)
            Learn how to integrate gaming elements into your Canvas courses to increase student engagement. Topics from creating badges with Badgr to inserting Easter Eggs, and taking discussions to the next level will help experienced Canvas instructors rethink their online teaching strategies.

            UEN Courses for Credit:

            Immersive Learning with Breakout EDU (2 Day In-Person)
            Designed for educators who want to step up student engagement while tackling the Four Cs of education (creativity, critical thinking, communication, collaboration). Breakout EDU is education’s spin on the escape room. In this 2-day course, educators will participate in multiple Breakout EDU immersive learning games, explore the tools and resources needed to develop their own game, and learn modifications for every age, ability level and budget. Breakout EDU can be used with all content areas and ages.
            Blended Learning in the Classroom (2 Day In-Person and online)
            The focus of this course will be understanding the different blended learning models and frameworks. These will be explained and modeled in class in order to guide participants in understanding and developing their own blended learning materials. This course is designed to consist of two in-person sessions with 4 weeks between each session. This will allow the participant time to work on concepts, principles, course materials and apply them in their classroom. There will also be online work between classes that will consist of readings, discussions, and using the blended learning models and frameworks in practice. Day two will allow for reflection and group discussion and go more in detail on the different models/frameworks and digital tools that fit best with blended learning. In the end, participants will create a blended unit/lesson plan that follows the blended learning models and frameworks.
            Mixed Reality for Education (2 Day In-Person)
            The “Mixed Reality for Education” class will provide educators with a sampling of emerging technologies including both augmented reality applications for portable devices, and a mix of virtual reality applications. By the end of the two day experience each participant will have learned the benefits of using 3-D enhanced resources to engage students. Through this understanding, each participant will also create and share a “redefined” classroom lesson that includes AR and/or VR student experiences.
            The Innovative Educator: Makerspaces (2 Day In-Person)
            This workshop is designed to get teachers and students “hand-on” with their learning. Based upon ideas from the Maker Movement, participants will explore a variety of activities that provide creative ways to encourage students to design, experiment, build and invent as they deeply engage in science, engineering and tinkering. We’ll explore “low-tech” activities that encourage cooperation and problem-solving, as well as investigating some “high-tech” challenges which will get us using the latest tool for coding and creating.
            Critical Thinking Through Coding (2 Day In-Person)
            Designed for non-computer programming educators who are interested in making coding part of their curriculum, either in regular classroom instruction or as part of an after school program. This online workshop will focus on improving students' critical thinking and problem solving skills utilizing coding activities, both unplugged and online. This course covers the basic concepts of coding and will teach participants beginning elements of the coding language Blockly. Additionally, educators will program various robots and other educational manipulatives.
            Create Online Educational Media (2 Day In-Person)
            This course helps teachers find and create digital learning objects to support student learning using resources from UEN, including Utah’s Online Library, as well as online cloud computing sites like EDPuzzle, ToonDoo, and Factile. Participants practice 21st Century skills such as creating mashups, educational animations, interactives, games and more while exploring strategies for integrating digital media in ways that can increase student engagement and positive learning outcomes. Special emphasis is placed on the ethical use of source material.
            Canvas for Online Learning (Flex)
            This course is designed for teachers who are looking to modernize their classrooms with a Learning Management System to support a blended learning environment or teach an online course. The LMS used in this course is Canvas by Instructure. Teachers will learn how to design a course using Canvas, use it as a communication tool, assess and engage their students. This course covers the pedagogy of online teaching and learning.
            Cloud Classrooms with Chromebooks (Flex)
            Bring the Cloud to your Classroom! This workshop is designed to help educators effectively integrate Chromebooks and Cloud tools into a project-based educational framework. Participants gain experience using Chromebooks, evaluating applications (apps) for educational use, and exploring strategies for teaching with this technology. Participants can use their own Chromebooks or UEN can provide a lab of 25 chromebooks. Participants are not permitted to take chromebooks home.
            Utah's Online Library: Research & Resources (Flex)
            This course will guide K–12 teachers and library media specialists through the research databases and resources on Utah’s Online Library. In addition to gaining familiarity with Utah’s Online Library, participants will practice applying the Big6 model for problem solving using information seeking strategies. Participants will also share ideas for incorporating research and multimedia resources into lessons and projects for students.
            Effective Teaching with Visual Media (Flex)
            Enhance student learning and engagement with educational technology and multimedia. Explore multimedia resources available to teachers on sites like eMedia, YouTube, and Utah’s Online Library. Learn to create digital images, narrated slideshows, and zooming presentations. Participants will also learn strategies to help students develop visual literacy and critical thinking skills.
            Canvas for K-5 Classrooms (Flex)
            In this course, participants will be introduced to the basics of Canvas and how it can work effectively in a K5 classroom. Elements of organization, communication, assignments, and grades will be addressed in regards to how this tool can be productively used to blend your classroom and use technology to engage students and increase learning.
            Video Creation with iMovie (Flex)
            Learn how to create your own videos with Apple iMovie for Mac and iPad. In this class participants will be introduced to the basic features of Apple’s video editing software “iMovie” that comes installed on all new Apple Computers, iPads, and iPhones. After guided practice on recording, editing, and publishing, participants will be given detailed instructions to create an original video for educational use. Teachers will also be invited to start the Apple Teacher Badge Program and earn the iMovie for Mac and iOS Badges. Participants can use their own MacBooks or UEN can provide a lab of 24 MacBooks.

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            Media Specialists

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            Higher Ed.

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